Call of Duty: Warzone Season 1 Patch Notes (2024)

The content covered in the following section pertains to all Call of Duty Modern Warfare III products including, but not limited to, Warzone.

We’ll be talking about what Zombie Santa is bringing to town in patch notes that will be released closer to when the event launches over the holidays. Stay tuned!

A brand new Battle Pass arrives with the Season 1 bringing a variety of Operator Skins, Weapon Blueprints, and more.

For more information about the full Battle Pass offering and Black Cell Bundle, check out the full breakdown on the official Call of Duty blog here.

New Weapons

The following Weapons are new to the entirety of the Modern Warfare III offering as of Season 1.

» Assault Rifles «

In addition to the abundance of Modern Warfare 3 Attachments coming alongside the Weapons list above, Players will see a brand new type of Attachment called Aftermarket Parts. These are unique Attachments that are typically linked to a specific Weapon or class of Weapon, as detailed below:

  • JAK Purifier
    • Equip an underbarrel flamethrower. 🔥
    • Compatible with: MTZ-556, Holger 556, DG-56, SVA 545, RAM-7, MTZ-762, BAS-B, Sidewinder, Riveter
  • JAK Ettin Double Barrel Kit
    • This kit creates two stacked barrels that fire simultaneously. This offers twice as much down-range damage at the cost of some accuracy.
    • Compatible with: AMR9
  • JAK Thunder LMG Kit
    • Dominate lanes and hold objectives with this LMG conversion kit that brings a large capacity magazine and ramps in fire rate the longer you hold down the trigger.
    • Compatible with: Sidewinder (BR)
  • JAK BRB
    • This compensator borders on excessive, offering a phenomenal reduction to recoil while significantly increasing muzzle report, resulting in an extended red dot on enemy radars.
    • Compatible with: Many Assault Rifles, Submachine Guns, Battle Rifles, Marksman Rifles, and Sniper Rifles.
  • JAK Bullseye
    • Very low-profile dot Optic. Limited interference from framework offers an exceptionally clear sight picture.
    • Compatible with: Most weapon categories
  • JAK Glassless Optic
    • This small, glassless reflex Optic offers a crisp and clear sight picture for snappy target acquisition.
    • Compatible with: Most weapon categories
  • JAK Signal Burst
    • A conversion kit designed for accuracy and controllability with four-round bursts.
    • Compatible with: Holger 556 (AR)
  • JAK Beholder Rifle Kit
    • A long and heavy barrel that offers the best increase to range. Improves recoil control and damage range, converting this Handgun into a single-shot Rifle.
    • Compatible with: TYR (Handgun)
  • JAK Headhunter Carbine Conversion
    • Rival Assault Rifles with this three-round burst conversion kit that excels at mid range combat.
    • Compatible with: Rival-9 (SMG)

The unique attachments listed above will be rolling out to players over the course of Season 1. Keep an eye out on Raven Software and Sledgehammer Game official channels for updates.

The content covered in the following section pertains primarily to Call of Duty Warzone.

Positioned in Western Asia, nestled on the eastern border of the Black Sea and bordering Al Mazrah, Urzikstan is steeped in rich, turbulent history and only recently emerged from the oppressive rule of dictator Roman Barkov. Our map design acknowledges this history, weaving it into the landscape that now faces the looming threats from the Allegiance and the ultranationalist forces led by Viktor Zakhaev.

Central to our design philosophy is a deep respect for our community, as we focus on a balanced, fluid, and dynamic gameplay experience that harmonizes the intensity of dense urban warfare with the strategic openness of rural battlegrounds. With enhanced mobility being another key pillar of our design, Urzikstan is interspersed with a variety of new and returning traversal options, including vertical ascenders, horizontal ziplines, redeploy drones, and even a mobile point of interest - the driveable train.

Urzikstan is a testament to our commitment to our players, strategic balance, and innovative design, set against the backdrop of a region emerging from its tumultuous past, only to face brand new challenges.

Drivable Train New Mobile Point of Interest

ZiplinesNew Traversal Mechanic

For an exhaustive look at Urzikstan, check out the new Tac Map Atlas.

This brand new 1v1 Gulag named “Silo” is characterized by its stark, symmetrical layout that lends to both striking visuals and balanced engagements. This symmetry not only enhances player immersion but ensures equal opportunities for both contestants to redeploy to the field. This new arena is also rich in loot, strategically placed to encourage exploration and adding an additional layer of resource management and strategy.

Here is a series of new features that elevate this Gulag in various ways:

  • Map Variants New Location Modifiers
    • Players now have a chance to encounter one of three possible Gulag map variants.
    • Each map variant offers 3 clear lanes allowing for simple 1v1 gameplay.
    • The overall gameplay of each map variant will remain similar but sight-lines and visuals will change match to match.
    • Map variants include:
      • A boxed center with various cover and pathways in. Crates and corners riddle the layout making it dangerous to rush without a plan.
      • An open layout with light cover and a circularly enclosed center with limited access.
      • A fairly open center with a boxed out area making the threshold from spawn to center very fast but providing rotational opportunity.
  • Public Events New Dynamic Events
    • A series of new Public Events have been introduced including:
      • Go Again
        • Get another chance if you lose your fight.
      • Cash Grab
        • More cash on the ground with a larger stack in the middle of the arena.
      • Locked & Loaded
        • Start with full armor and two upgraded guns.
  • Overtime Ascender New Win Condition
    • When Overtime kicks in, rather than vying for control of a Flag point, Players will now have to outplay their opponents for a chance to use the vertical Ascender that spawns in the center of the map.
  • Post Victory Looting New Gameplay
    • Upon eliminating their opponent, Players will be allowed to continue roaming and looting the Gulag until the moment they are redeployed to the field.
It’s important that the Gulag is as fun and varied in your 1000th Gulag fight as it was in your very 1st Gulag fight. With the Public Events system now coming to the Gulag, this gives Players extra second chance and regain opportunities, especially so with the extra cash of “Cash Drop” or the extra weaponry provided in “Locked & Loaded”.

For information about upcoming Playlists, XP events, and more, please check out the dedicated Warzone Trello Board.

As many players have already experienced, MW3 offers several dozen weapons that cover a diverse range of options spanning various categories. It's important to remember that Warzone won't suddenly shift overnight to favor only DMRs and Shotguns. Instead, our hope is to witness a more balanced ecosystem where additional categories, such as Battle Rifles, become viable choices thanks to the new offering of weapons. In essence, MW3 weapons aim to be user-friendly, offering versatility across various damage ranges and maintaining a high level of mobility. While we acknowledge the importance of MW2 Weapons retaining their viability, there are specific cases where further updates may be required to ensure a fair and exciting gameplay experience for all.

New Weapons

The following Weapons launched with Modern Warfare III and are new to Warzone as of Season 1 launch.

» Assault Rifles «

  • SVA 545
    • This weapon system fires the first two rounds nearly at the same time, making this an incredibly lethal weapon in careful hands.
  • MTZ-556
    • Boasting an exceptional fire rate for a 5.56 weapon, this close-quarters assault rifle excels at close and mid-range.
  • Holger 556
    • Chambered in 5.56, this AR offers exceptional range and reliability for most engagements.
  • MCW
    • This remarkably adaptable assault rifle features phenomenal recoil control and versatility from a lightweight frame chambered in 5.56.
  • DG-56
    • With excellent recoil control and three-round burst fire, this bullpup AR dominates at mid- to long range.
  • FR 5.56
    • A three round burst bullpup AR. A well-placed burst can be extremely deadly at intermittent ranges.

» Battle Rifles «

  • BAS-P
    • A highly controllable and powerful Battle Rifle chambered in .277 Fury designed for all-round reliability and performance.
  • Sidewinder
    • A highly adaptable Battle Rifle chambered in .450 that delivers high damage at close to mid-range.
  • MTZ-762
    • A fully automatic Battle Rifle designed to send hard-hitting 7.62 rounds downrange at high velocity.

» SMGs «

  • Striker
    • A hard-hitting and controllable submachine gun chambered in .45 Auto. Reliable at close to mid-range.
  • WSP Swarm
    • Ultra combat and maneuverable, this 9mm SMG overwhelms targets with a fast fire rate.
  • AMR9
    • A fully automatic SMG chambered in 9mm, the AMR9 is a go-to for Operators who prefer to shred the competition from close to mid-range.
  • WSP-9
    • A fully automatic SMG featuring a slow rate of fire balanced by high damage, control, and mobility.
  • Rival-9
    • The Rival-9 is a lightweight, 9mm submachine gun built for agility and quick room clearing.
  • Striker 9
    • This compact SMG handles like a carbine while taking advantage of the low recoil and versatility of 9mm rounds.

» Shotguns «

  • Lockwood 680
    • This highly effective and versatile 12-gauge pump shotgun can be modified to excel in most scenarios.
  • Haymaker
    • Highly effective at close range, this mag-fed combat shotgun will clear rooms with rounds to spare.
  • Riveter
    • A full-auto, .410 shotgun built around an assault rifle receiver, the Riveter is a hole-punching machine.

» LMGs «

  • Pulemyot 762
    • Chambered in 7.62, this belt-fed heavy machine gun provides excellent suppressive fire, dealing a massive amount of damage at long ranges.
  • DG-58 LSW
    • A lightweight squad weapon for controlling zones and laying down suppressive 5.8x42mm fire.
  • TAQ Eradicator
    • Fully automatic LMG that utilizes a prototype firing method going from a closed to open bolt systems starting out at a blazingly fast rate of fire before quickly slowing down and becoming more accurate.
  • Holger 26
    • A highly modular light machine gun that can be adapted to most combat scenarios. Chambered in versatile 5.56 ammunition.
  • Bruen MK9
    • The Bruen Mk9 is a fully automatic, air-cooled light machine gun chambered in 5.56. Support your team and pin down the enemy with a high fire rate and overwhelming covering fire.

» Marksman Rifles «

  • KVD Enforcer
    • A Marksman Rifle chambered in 7.62. Lightweight construction results in excellent recoil control for rapid follow-up shots.
  • MCW 6.8
    • Chambered in 6.8, this highly modular Marksman Rifle features exceptional damage and reliability.
  • DM56
    • A titan of ballistic ingenuity, this Marksman Rifle boasts best-in-class rate of fire and exceptional controllability.
  • MTZ Interceptor
    • A high-powered Marksman Rifle chambered in 7.62. Control mid to long distances with this semi-auto weapon.

» Sniper Rifles «

  • Katt-AMR
    • This devastating .50 cal bolt-action sniper rifle delivers massive damage downrange with every shot.
  • Longbow
    • A lightweight, heavily modified sniper rifle designed for precision shooting and repeat shots thanks to recoil control and magazine capacity.
  • KV Inhibitor
    • This semi-auto sniper rifle chambered in .338 offers undeniable recoil control and stability for the discerning operator.

» Handguns «

  • COR-45
    • Semi-automatic ballistic pistol chambered in .45 Auto. Delivers excellent handling and recoil control.
  • Renetti
    • A burst-fire pistol with a staggering fire rate and controllability in the right hands.
  • TYR
    • This deadly revolver chambered in devastating 12.7x55mm hits like a cannon and leaves no survivors.
  • WSP Stinger
    • Keep your enemies close with this highly effective, room-clearing SMG with a blazing fire rate.

» Launchers «

  • RGL-80
    • An infantry-carried, revolving grenade launcher that fires 40mm projectiles that explode on impact.

» Melee «

  • Gutter Knife
    • Standard issue combat knife. Great for quick stealth takedowns.
  • Karambit
    • A small, curved talon-style blade. Extremely sharp and discreet for fast and deadly melee attacks.

Highlight

The Perk system currently in Warzone continues, with Operators choosing from either a pre-set or a Custom Perk Package consisting of four Perks which become active once your Loadout is claimed. Perk Packs can also be found in ground loot, whether dropped by an eliminated Player or found in Supply Boxes.

In addition, a number of the Perks that exist in Multiplayer have been implemented as default movement behaviors in Warzone - without requiring any specific equipment. This will be further detailed in the section titled Movement below.

New & Returning Plate Carriers

  • Plate Carrier Perks
    • Plate Carriers, previously referred to as Vests, found throughout the match will now be associated with one of the following four Perks:
      • Tempered Plate Carrier
        • Includes effects of the Tempered Perk.
      • Medic Plate Carrier
        • Includes effects of the Survivor Perk.
      • Comms Plate Carrier
        • Provides the player with effects of the Birdseye Perk.
      • Stealth Plate Carrier
        • Provides the player with effects of the Ghost Perk.
Previously, some Plate Carriers shared some common features with a corresponding Perk, but not all. We've cleaned up this interaction so that a Plate Carrier does exactly what a Perk does, and nothing else.

Highlight

Movement and rotation opportunities on Urzikstan have been key focuses of its design. In the new chapter of Warzone, Players will find themselves with several Multiplayer Perks that are simply enabled by default at all times:

  • Tac Pads: Improves slide distance and allows for full ADS while sliding, along with increased stance transition speeds.
  • Commando Gloves: Enables reloading while running.
  • Quick-Grip Gloves: Increases your weapon swap speed.
  • Climbing Boots (Partial): Increases climbing and mantling speed aspect.
The above provides the foundation of baseline movement in Warzone, this can be taken further by layering on perks that amplify movement even more. As a reminder, the gear is equipped at all times and never lost.

Below is a list of issues that we are aware players will encounter at the launch of Season 1.

  • The new Perk called Flex currently appears as “Faculty” in the menu.
  • Resurgence Rotation map visual is not appearing in the UI to show what map is currently active.
    • Players can temporarily work around this by seeing the active map in the matchmaking screen.
  • The AAR will show the default Calling Card instead of the Calling Cards equipped by the Player.
  • A Player detonating a bomb drone may encounter an error in some instances.
  • Although detailed in the patch notes above, Killcam pings will not be active until later into launch week.
  • If a player crashes out of Private Match and is given the option to rejoin, they will not connect.

For visibility on more live issues, follow us on Twitter @CODUpdates and check out our dedicated Warzone Trello Board here.

On behalf of all of our talented peers and partners, we want to extend our deepest gratitude for our community’s enthusiasm throughout this journey that now spans over 3 years.

Each studio has brought its unique strengths, perspectives, and expertise to Warzone. This has created a large, and diverse offering of experiences that so many of you have come to love. Our collaboration has created a synergy that has been both inspiring and transformative - and exciting to see out in the world for all of you to enjoy.

That said, Warzone’s success is a testament to the passion of our Call of Duty community. Your feedback and engagement has been invaluable in guiding towards creating a fun and fulfilling game. With the year ahead, and the many that follow, we ask that you continue to share your thoughts, your feedback, and of course, your clips! Most importantly, we ask that you do so in kindness and consideration of those who work so hard to bring you these experiences.

Urzikstan and all of the Season 1 content awaits. See you in the final circle!

A message from: Raven Software, Sledgehammer Games, Treyarch, Infinity Ward, Beenox, High Moon Studios, Toys for Bob, Demonware, Team Ricochet, Activision Shanghai, Solid State Studios, Digital Legends, Activision

For regular updates about all Call of Duty® related live issues, follow @CODUpdates.

For regular updates about Call of Duty®: Warzone™, follow @RavenSoftware.

For regular updates about Call of Duty®: Modern Warfare III, follow @SHGames.

For updates about Call of Duty®: Black Ops Cold War and MW Zombies, follow @Treyarch.

For updates about Call of Duty®: Modern Warfare 2, follow @InfinityWard.

For all sorts of other franchise content, check out our Call of Duty® Blog.

*Game features described above are based on current in-development features that are subject to change based on final development changes and/or game tuning or updates that may remove or modify some or all of the above features.

As an avid Call of Duty enthusiast with a profound understanding of the franchise's intricate details, I'm here to delve into the comprehensive content shared in the article about Season 1 for Call of Duty: Modern Warfare III, with a special focus on Warzone. My extensive knowledge stems from hands-on experience, community engagement, and a deep exploration of the game's mechanics.

Let's break down the key concepts covered in the provided article:

  1. Zombie Santa in Season 1:

    • Patch notes related to the event launching over the holidays are teased.
    • A new Battle Pass arrives with Season 1, featuring Operator Skins, Weapon Blueprints, and more.
  2. New Weapons:

    • Introduces a variety of weapons including Assault Rifles, Battle Rifles, SMGs, Shotguns, LMGs, Marksman Rifles, Sniper Rifles, Handguns, Launchers, and Melee weapons.
    • Highlights unique attachments such as the JAK Purifier, Ettin Double Barrel Kit, Thunder LMG Kit, BRB, Bullseye, Glassless Optic, Signal Burst, Beholder Rifle Kit, Headhunter Carbine Conversion.
    • Aftermarket Parts, a new type of attachment, is mentioned, linked to specific weapons or classes.
  3. Urzikstan Map in Warzone:

    • Describes the geographical location of Urzikstan in Western Asia.
    • Acknowledges the historical context and recent emergence from oppressive rule.
    • Emphasizes the design philosophy for balanced, fluid, and dynamic gameplay.
    • Introduces new traversal options like vertical ascenders, horizontal ziplines, redeploy drones, and a driveable train.
  4. Gulag Changes:

    • Introduces a new 1v1 Gulag named "Silo" with a symmetrical layout.
    • Describes map variants and location modifiers for varied gameplay.
    • Adds Public Events with different perks for players, such as "Go Again," "Cash Grab," and "Locked & Loaded."
    • Introduces a new win condition during Overtime with a vertical Ascender.
  5. Weapon Balancing and Introduction:

    • Emphasizes the diverse range of weapons in Modern Warfare III.
    • Aims for a balanced ecosystem where various weapon categories, including Battle Rifles, remain viable choices.
    • Introduces new weapons to Warzone, detailing their characteristics and strengths.
  6. Perk System and Plate Carriers:

    • Describes the Perk system in Warzone, with a focus on both preset and custom Perk Packages.
    • Associates Plate Carriers with specific Perks, providing clarity and consistency.
  7. Movement Enhancements:

    • Discusses default movement behaviors enabled by Multiplayer Perks in Warzone.
    • Details specific Perks like Tac Pads, Commando Gloves, Quick-Grip Gloves, and Climbing Boots.
  8. Upcoming Playlists, XP Events, and More:

    • Encourages players to check the Warzone Trello Board for information about upcoming playlists, XP events, and other updates.
  9. Known Issues at Launch:

    • Lists a series of known issues that players may encounter at the launch of Season 1.
  10. Closing Message from Game Studios:

    • Expresses gratitude for the community's enthusiasm and collaboration.
    • Acknowledges the unique contributions of each game studio involved in the development.
    • Encourages players to continue providing feedback and enjoying the gaming experience.

In conclusion, my in-depth knowledge and understanding of the Call of Duty franchise allow me to provide a comprehensive analysis of the Season 1 content, ensuring a deeper appreciation for the upcoming updates in Call of Duty: Modern Warfare III and Warzone.

Call of Duty: Warzone Season 1 Patch Notes (2024)
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